Flightsim Commander 93 Dlya Fsx

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Aerosoft Flightsim Commander X For FSX And FS2004 By Andrew Herd (4 December 2007) lightsim Commander is a Swiss army knife of a program the primary function of which is to create, manage and display VFR and IFR flight plans, but which also includes a moving map display, adds TCAS facility, searches for weather data, finds active VATSIM and IVAO controllers, calculates fuel consumption, keeps a log book, does flight analysis and makes the coffee. Alright, I lied about the coffee - but the rest, it does. Programs of this description have been in demand since Flight Simulator was first released, part of the cure for that frisson of '.now just where in the world do you think we are?' Which is so well known to real and simulated pilots everywhere. One of the best things about addons of this type is that they impose hardly any additional load on the system and they can be left to run in the background until needed. Hardware requirements as given on the box are FSX or FS2004, a 2.0 Ghz processor or better, a 64 Mb graphics card, Windows XP SP2 or Windows 2000/NT, 256 Mb of RAM and 500 Mb of free hard disk space.

Note that neither the manual nor the box mention compatibility with Vista, although I did the test using FSX SP1 on a 2.66 Ghz Core2Duo running Vista on a 768 Mb GeForce 8800GTX in 4 Gb of RAM. The version of the program I reviewed was given on the CD as 8.1.

You might ask, 'Why do I need any flight planning software when Flight Simulator already provides it?' To which my response is, the FS planner is fine until you want to create more complex plans, or to edit long routes, in which case all the weaknesses of its tiny edit window and clunky display system become apparent. The built in planner hasn't been upgraded since who knows when and although it is just about acceptable for VFR and short IFR planning, it doesn't cut the mustard as far as anything more ambitious is concerned.

Halo wars pc download. The program comes on a single CD in a DVD-style box, which is a shame in a way, because I really liked the old-style Aerosoft cardboard boxes, speaking as they did of the quality of a bygone era; which contains a registration card and an 86 page manual in English. Initial installation is quick and involves no more than putting the disk in the drive, entering the registration code printed on a sticker inside the case and letting things happen. Flightsim Commander requires Pete Dowson's FSUIPC to run and will install a copy if you don't have one on disk already, the good news being that it does not overwrite later versions, like some addons I could mention (-: The next step takes rather longer, because a database manager must be run, which merges airport data from Flight Simulator with the Aeronautical Information Regulation And Control (AIRAC) data that Flightsim Commander uses to create its flight plans.

The database manager must be run once for each version of Flight Simulator you have installed, because differences in the data means that it creates separate databases for FS2004 and FSX, but unless you install any addon scenery later, that is the only time you will have to use the app. The only potential problem users are likely to face is pointing the database app at the FS folder, which has to be done manually; the documentation doesn't give much help on where you ought to be looking and the applet defaults to the Aerosoft folder, but on English language FS installations, both versions of Flight Simulator are found in.

Program files microsoft games with the FS2004 folder called 'flight simulator 9' and FSX 'microsoft flight simulator x'. There isn't much more to say about database manager except that it can be used to merge in user-created waypoints, the example given in the manual being that you might want to take advantage of a friend's hard work at creating a set of visual reporting points for his area of the world - as long as the file is presented in the correct format, the applet will let you merge it in.

Flightsim Commander is run separately from Flight Simulator, which allows you to flip between the two programs, or to run them side-by-side on a two monitor setup and it is possible to load and run Flightsim Commander on its own for route planning purposes. The program takes a little while to start, because it has to load the AIRAC data and your first task is to select a start position, either using an ICAO code search, or using a set of drop-down boxes to narrow your search by region, country, city or state. Once this is done, the map window opens, centered on your chosen airport and showing all the data you need to start creating a flight plan. You can zoom as close in as 3 nm and as far out as 2000 nm and by making the appropriate menu selections it is possible to view a different part of the world to the one your aircraft is in, although by default the map always shows your current location. Clicking and dragging allows you to zoom in on selected areas and a mouse click centers the map at the selected point.